Gray Madness

Software, GameDev, Photo...

Games

Soul Eater

Re-creation of Dark Souls engine with ability to import data from Dark Souls 1:PtD, 2:SotFS and 3.

After verifying importing code (probably inside Unity3D), reworking will begin.

Notable changes:
  • IK Weapon animations
  • Better hitboxes
  • Own Matchmaking Server

Voxelite Github Logo

C++ re-imagination of Minecraft.

Most of us spend years with Minecraft and this is what we feel it should develop into.

When finished, Voxelite will support server-side modifications to allow each server to be its own and unique experience. Scripting will be done using JavaScript (probably using v8 engine) and rendered using Vulkan.


Decay

GoldSrc engine (Half-Life, Counter-Strike 1.6) re-implemented with Vulkan as its rendering engine.

This project was made to learn Vulkan (thanks to vulkan-tutorial.com), running on similar backend code as Voxelite. It also needs to re-implement BspLib (old C# library with Unity3D version) in C++.


MineBreak Github Logo

This is not GrayMadness project but some of our members are working on this project.

The project is Czech-only.

Minecraft server-wide GameMode implemented in Java as plugin for Spigot server, bringing JailBreak from Counter-Strike servers to Minecraft. Every Sunday, there is a Twitch Stream showcasing changes and allowing players to come and join (usually at least 1 full server, 40 prisoners + 8 guards).